How to hide Mac windows. To hide the active app, invoke the Command (⌘)-H shortcut on the keyboard or choose the Hide option from the app’s menu. To hide the windows of all open apps sans the active one, use the keyboard shortcut Option (⌥)-Command (⌘)-H or select the Hide Others option from the app. What I wrote is a little command-line app called click that invokes CGPostMouseEvent from the CGRemoteOperation.h header file. It takes coordinates as command line arguments, moves the mouse to that position, then clicks and releases the mouse button. How to open any Mac app or folder with custom shortcuts. If you wanted to move to a new directory or delete a document, you had to remember the arcane command for doing so, and all feedback. The same is the case from the command line. There are two commands for moving and copying: mv and cp.The first does the same as dragging a file to a new location on the same hard disk; the second.
Move and click the mouse via code | 29 comments | Create New Account
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Sorry to be stupid, but where does this 'click' binary go so Applescript programs can find it?
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Steven Weyhrich
http://apple2history.org
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Steven Weyhrich
http://apple2history.org
You can place it in
/usr/local/bin
(I'm pretty sure that's in your default path). Then you can call it like any other command line program. Just a note to say that you are using cocoa objc to access carbon code.
There is a carbon example HIDTestTool on apple's site, which can be easily modified and some CGPostMouseEvents added to move the mouse.
Just if you prefer not mixing your carbon's and cocoa's.
There is a carbon example HIDTestTool on apple's site, which can be easily modified and some CGPostMouseEvents added to move the mouse.
Just if you prefer not mixing your carbon's and cocoa's.
Rap auto tune basics. I should perhaps say that I was using the HID example to trap apple remote keypresses and map them to the mouse.
It isn't required to use anything from the HID example to set the mouse loc
It isn't required to use anything from the HID example to set the mouse loc
Great one, thanks for sharing!
I would add a -h --help flag to be called when no arguments are given.
I would add a -h --help flag to be called when no arguments are given.
Not to say your work is useless, but this works well for me:
Do you have 'Enable Access for Assistive Devices' checked in your 'Universal Access' system preferences?
Yup. I'm on 10.5 and using an macbook/external monitor if that makes a difference.
Your script will work with the setting on, but you are more than likely out of luck with it off, the original hint will work regardless.
Also, I haven't tested if telling the finder (or even system events) to click will work across into other applications.
Also, I haven't tested if telling the finder (or even system events) to click will work across into other applications.
I would think that if you are in another active application that you want to click on, that activating the Finder would deactive the window you need the script to opperate on.
As mentioned in the post, this is for Apps that do not use standard Cocoa UI elements and thus can not be scripted using 'click at.' Finder is a Cocoa app, so this is not necessary, but try using 'click at' on a web page in Safari using a Flash control and you'll be tearing your hair out.
First, I wish to echo sweyhrich's comment about using Click within Applescripts.
I also cannot figure out how to make Click work via a Terminal command. I type command-shift-N to open a command line window, type 'click -x 90 -y 30', click the Run button, and get no detectable mouse click. Instead, a new Terminal bash window appears in the middle of my screen. Could this be due to owning a PowerPC Mac and running robg's binary (that may have been for Intel Macs)?
I also cannot figure out how to make Click work via a Terminal command. I type command-shift-N to open a command line window, type 'click -x 90 -y 30', click the Run button, and get no detectable mouse click. Instead, a new Terminal bash window appears in the middle of my screen. Could this be due to owning a PowerPC Mac and running robg's binary (that may have been for Intel Macs)?
This won't work unless you check 'run command inside of shell' or actually run it from the command line. I don't know why. But other than that issue it works splendidly for me.
Yes, robg's binary is not Universal, it's intel only.
there's another utility out there you might check out:
http://www.bluem.net/downloads/cliclick-en/
from the website:
'Cliclick' stands for 'Command-Line Interface CLICK', which says it all—it is a a tiny shell / Terminal application that will emulate keyboard clicks at arbitrary screen coordinates.
http://www.bluem.net/downloads/cliclick-en/
from the website:
'Cliclick' stands for 'Command-Line Interface CLICK', which says it all—it is a a tiny shell / Terminal application that will emulate keyboard clicks at arbitrary screen coordinates.
Here's how to use this with AppleScript:
tell application 'Terminal'
do shell script '/path/to/click click -x 300 -y 2'
end tell
tell application 'Terminal'
do shell script '/path/to/click click -x 300 -y 2'
end tell
In the OS9 days a little app existed called: Okidokie Pro. Okiedokie could click the default button of any dialog with a defaultbutton within a preset timeinterval. Does anything like that exist for OSX?
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The box said, Windows 95 or better, so I bought OS X.
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The box said, Windows 95 or better, so I bought OS X.
OMG I SO LOVE YOU! THIS CODE IS A LIFE SAVER MAN!
THANK YOU THANK YOU THANK YOU THANK YOU!
I almost pulled my hair out when applescript did 'half-selects' inside Adobe Flash CS3 - and by the way, that app is a NIGHTMARE to. well, applescript.
This was like 3 days after googling for stuff. So, here, let me put some keywords for the rest of the guys who are stuck with the same problem:
Adobe Flash CS3 AppleScript Problem, Cannot select radio button, Applescript select button
THANK YOU THANK YOU THANK YOU THANK YOU!
I almost pulled my hair out when applescript did 'half-selects' inside Adobe Flash CS3 - and by the way, that app is a NIGHTMARE to. well, applescript.
This was like 3 days after googling for stuff. So, here, let me put some keywords for the rest of the guys who are stuck with the same problem:
Adobe Flash CS3 AppleScript Problem, Cannot select radio button, Applescript select button
CGPostMouseEvent has been deprecated in SnowLeopard.
You can replace it with something like
CGEventRef mouseDownEv = CGEventCreateMouseEvent (NULL,kCGEventLeftMouseDown,pt,kCGMouseButtonLeft);
CGEventPost (kCGHIDEventTap, mouseDownEv);
CGEventRef mouseUpEv = CGEventCreateMouseEvent (NULL,kCGEventLeftMouseUp,pt,kCGMouseButtonLeft);
CGEventPost (kCGHIDEventTap, mouseUpEv );
With some minor adjustments (see Apple docs) you can also send wheel events, drag the mouse and the like.
Cheers
You can replace it with something like
CGEventRef mouseDownEv = CGEventCreateMouseEvent (NULL,kCGEventLeftMouseDown,pt,kCGMouseButtonLeft);
CGEventPost (kCGHIDEventTap, mouseDownEv);
CGEventRef mouseUpEv = CGEventCreateMouseEvent (NULL,kCGEventLeftMouseUp,pt,kCGMouseButtonLeft);
CGEventPost (kCGHIDEventTap, mouseUpEv );
With some minor adjustments (see Apple docs) you can also send wheel events, drag the mouse and the like.
Cheers
Move A Command To App In Mac Computer
like it, like it, like it. one thing though.
how do i make the cursor move without clicking? i'd like to do a series of mouse clicks and movements to perform a task. that is, i need to click on my fan menu item, then select the fan speed option, then move it straight across, move it down, pause (long enough for the menu item to be highlighted) then click. reason i want to automate it is so i can control it with speech.
any help is appreciated.
## edit
i just realized. if i could just incorporate a small wait time between moving the mouse and clicking it, that would solve my problem. is it possible to do that simply in the program? sorry if that's a silly question. i'm still new to this code, and it all looks mostly chinese to me.
how do i make the cursor move without clicking? i'd like to do a series of mouse clicks and movements to perform a task. that is, i need to click on my fan menu item, then select the fan speed option, then move it straight across, move it down, pause (long enough for the menu item to be highlighted) then click. reason i want to automate it is so i can control it with speech.
any help is appreciated.
## edit
i just realized. if i could just incorporate a small wait time between moving the mouse and clicking it, that would solve my problem. is it possible to do that simply in the program? sorry if that's a silly question. i'm still new to this code, and it all looks mostly chinese to me.
Here are two sleeps routines you could add:
// Possible sleep routines
usleep(100000);
sleep(2);
// Possible sleep routines
usleep(100000);
sleep(2);
I have developed a drag routine. I called it clickdrag> Here is the applescript code to test clickdrag.
Hi. I'd like to use a command line tool like this to drag by calling from AppleScript. But I don't know how to compile, and my attempts have been frustrating and have failed. Is there a compiled command line tool that I can use to click and drag? I use cliclick and mousetools, but they don't allow dragging, that I'm aware of. It would be wonderful to find a tool that provides this! Better yet, a tool that does the stuff the others do, but also drags, so I wouldn't have to have a multitude of little command line tools stacked up in my system. Whoever manages to accomplish this will be my hero!
I know this is an old post, but how can I generate click events on remote machines??
Thanks.
about.me/stephenfurlani
Thanks.
about.me/stephenfurlani
Yes, I know, very old post, but here's a way to drag and drop with a python script:
#!/usr/bin/python
import sys
import time
from Quartz.CoreGraphics import * # imports all of the top-level symbols in the module
def mouseEvent(type, posx, posy):
theEvent = CGEventCreateMouseEvent(None, type, (posx,posy), kCGMouseButtonLeft)
CGEventPost(kCGHIDEventTap, theEvent)
def mousemove(posx,posy):
mouseEvent(kCGEventMouseMoved, posx,posy);
def mouseclickdn(posx,posy):
mouseEvent(kCGEventLeftMouseDown, posx,posy);
def mouseclickup(posx,posy):
mouseEvent(kCGEventLeftMouseUp, posx,posy);
def mousedrag(posx,posy):
mouseEvent(kCGEventLeftMouseDragged, posx,posy);
ourEvent = CGEventCreate(None);
currentpos=CGEventGetLocation(ourEvent); # Save current mouse position
mouseclickdn(60, 100);
mousedrag(60, 300);
mouseclickup(60, 300);
time.sleep(1);
mousemove(int(currentpos.x),int(currentpos.y)); # Restore mouse position
#!/usr/bin/python
import sys
import time
from Quartz.CoreGraphics import * # imports all of the top-level symbols in the module
def mouseEvent(type, posx, posy):
theEvent = CGEventCreateMouseEvent(None, type, (posx,posy), kCGMouseButtonLeft)
CGEventPost(kCGHIDEventTap, theEvent)
def mousemove(posx,posy):
mouseEvent(kCGEventMouseMoved, posx,posy);
def mouseclickdn(posx,posy):
mouseEvent(kCGEventLeftMouseDown, posx,posy);
def mouseclickup(posx,posy):
mouseEvent(kCGEventLeftMouseUp, posx,posy);
def mousedrag(posx,posy):
mouseEvent(kCGEventLeftMouseDragged, posx,posy);
ourEvent = CGEventCreate(None);
currentpos=CGEventGetLocation(ourEvent); # Save current mouse position
mouseclickdn(60, 100);
mousedrag(60, 300);
mouseclickup(60, 300);
time.sleep(1);
mousemove(int(currentpos.x),int(currentpos.y)); # Restore mouse position
Thanks Tony - if anyone else wants anything similar I've expanded on this here (But also keep an eye on PyUserInput which hopes to do more.)
Hey why won't this work on a PowerPC?
If anyone can help me I'd be very very grateful.
I'm trying to PREVENT the computer from receiving mouse events. I'm using an Intel Mac Mini to control a touchscreen in a kiosk. Once a viewer touches the screen to launch a video, I need to prevent the computer from receiving any other user input including screen touches (mouse events) until the video concludes.
I'm sort of desperate here, and this is for my master's capstone project.
Feel free to e-mail me, also stretch AT stretchphotography DOT COM
Thanks very much.
I'm trying to PREVENT the computer from receiving mouse events. I'm using an Intel Mac Mini to control a touchscreen in a kiosk. Once a viewer touches the screen to launch a video, I need to prevent the computer from receiving any other user input including screen touches (mouse events) until the video concludes.
I'm sort of desperate here, and this is for my master's capstone project.
Feel free to e-mail me, also stretch AT stretchphotography DOT COM
Thanks very much.
im also sorry to be stupid but where in the script do you place the x and y coordinates
File handling on a Mac isn’t particularly tricky. For example, if sharing your files between PCs and smartphones is a skill you need to learn, learning to move files on Mac is an easy intuitive process.
Mac Command Line Commands
Normally, you’d just select the file you’d like to move using the cursor, and then drag and drop it to the location of your choice. However, depending on your desired destination, your Mac can either copy or move that file altogether.
Here we’ll take you through all the different methods of file handling on a Mac, including moving them on the same and to a different drive, and moving and copying your files to the cloud.
How To Move And Copy Files On The Same Mac Drive
Understanding the way the file handling system works in Mac OS will help you make your workflow more efficient. Once you learn the different ways of moving the files around, backing up files on your Mac will become effortless.
Let’s start with the most basic move when it comes to file handling. Drag and drop a file on the same drive on your Mac. When you do that, your computer will automatically move that file rather than make a copy of it.
- Click on the file you’d like to move to select it.
- Hold down the mouse button while you drag the file to the new location.
- When you drop it to the new folder you’ll see that the file has moved from its original place to the new destination.
If your goal is to keep the file in its original location, as well as have a copy of it in the new destination folder, you’ll need to use this keyboard trick to do it.
- Click on the file you’d like to move to select it.
![Mac move files without copy Mac move files without copy](/uploads/1/2/6/2/126282140/808807170.jpg)
- Hold down the Option key (or Alt) on the keyboard while moving the file to its new location.
You’ll see that instead of moving the file, your Mac will automatically copy it to the new destination folder. Now you can see that two identical files exist on your computer.
Mac Move Files Without Copy
How To Transfer Files To a Different Drive
The default file handling behaviour of your Mac changes when you transfer files between the Macintosh HD and another drive. No matter whether it’s an external or an internal drive, the system’s automatic response is to copy a file rather than move it. That’s because your Mac assumes you’re backing up your files.
- Click on the file or folder to select it.
- Move it to a different location by dragging it to a different drive.
- When you drop it, you will see that Mac will create a copy of it in the new drive rather than move it there.
If you want to only keep the newly created copy of your file, you can trash the original to remove it. Or you can use this trick to move https://intellicelestial.weebly.com/espn-offline-draft-app-mac.html. your file to another drive in the first place instead of copying it.
Before you drag and drop your file, hold down the Cmd (Command) key when you select the file. After you drop it in the new destination, you’ll see there’s only one file on your computer now. This saves you time and memory space.
How To Move And Copy Files From Mac To iCloud
If you’re choosing to transfer and store your files online, it’s important to know that your Mac is equipped with a great alternative for services like Google Drive, DropBox, and others. iCloud Drive is a built-in option that you can use to store and access your files by other iOS devices under the same Apple ID. Plus, since it’s already a part of your Mac, it doesn’t require any third-party logins or downloads.
Moving and copying files to and from the iCloud Drive is just as easy as transferring your files elsewhere on your Mac.
When you drag and drop a file from Macintosh HD to the iCloud, your computer’s default response will be to move it there.
If you want to keep the original file, as well as have a copy of it on the iCloud Drive, hold down the Option key (or Alt) on the keyboard while moving the file to its new location. That way, you will copy your file to iCloud.
Use The File Handling Keyboard Shortcuts
A great way to upgrade your user experience and to become a more efficient Mac user is to learn the essential Mac keyboard shortcuts. When it comes to file handling, there are two keyboard shortcuts that will quickly turn you into a power user.
- Cmd + C & Cmd + V
The ultimate keyboard shortcut that most users will have known since day one of using a computer. You can use it to copy and paste Zoom app download for mac. any file anywhere on your Mac without touching your mouse or a touchpad. https://updateheavy336.weebly.com/is-there-a-way-to-check-whether-mac-is-hacked.html.
- Cmd + C & Option + Cmd + V
This shortcut is a little less-known. Just add the Option key to the second part of the copy-paste action and you will move your file to the new destination instead of creating a copy of it. D3dx9 43 dll missing windows 10.
File Handling Made Easy
Moving your files on Mac is rather simple. Once you understand how it works, you can move on to learning how to move files between different devices. A useful skill when you need to migrate files from Windows PC or transfer your data from Android to Mac.
Have you struggled moving files to and from your Mac before? Share your experience with us in the comments below.